Your life as a bee begins with “Beez”! Plan your flight, collect the nectar, and score the most points by completing hive objectives.
Premise of the Game
In “Beez”, players are bees whose mission it is to collect nectar and return it to the hive. How the nectar is put on the hive can earn points based upon objectives that are determined at the beginning of the game.
The Basic Stats
- Publisher: Plan B Games
- Number of Players: 2-4
- Recommended Age: 8 and up
- Average Play Time: 30-45 minutes
Game Set Up
The playing field consists of five different colors of flower tiles and leaf tiles arranged around a center tile in inner, middle, and outer circles. Flowers receive nectar pieces, three on each petal and one in the center of each flower on the middle and outer circles. Each player chooses their bee and a hive board. The last person to each a honey sandwich is first player (or, for our play through, the last person have had honey at all) and players place their bee on the center tile in reverse player order. Players get three joint objectives and two personal objectives to achieve by the end of the game.
Players’ turns seem simple:
- Make a flight plan for your bee and move your bee according to plan.
- When your bee lands, collect a nectar piece from the edge of the space if available, or if your bee lands on a water drop, take another flight.
- Place the nectar piece on your hive board in an effort to match.
Beez throws in some hiccups with how one must plan their moves. There are six sides to on the bee token bases. Bees cannot fly the same direction they flew on the previous turn, having to choose one of the other six directions and corresponding number of spaces allotted. As a result, players cannot simply go directly at their goals, but must plan their route carefully. Then, the next hitch is that the spaces on players’ hive boards are marked with either “1”, “2-3”, or “4-5” and nectar pieces must go in place on the hive based on the number of spaces moved to get that piece of nectar. Players again need to plan moves carefully so that when they finally do acquire a piece of nectar, they can place it in the board on the space they need for any of the objectives.
End of Game
As players collect their nectar, they have a counter at the top of their hive board, the first player to reach 12 nectar pieces triggers the end of the game and any player who has not had a turn that round still gets to take their turn. Once turns are done, objective points are added up based on what they put on their hive board and the player with the most points wins.
What I Liked
I am a huge fan of clear and concise instructions; which Beez delivers on. There are a total of five pages on a trifold sheet that make up the rules. As a bonus, each page has fun facts about bees so it becomes a cool teaching moment for kids. An added appendix page is included to give information on the objective cards. Components are solid, with heavy flower and leave boards to make the playing field, triple layered hive boards, adorable little bee tokens, and solid wood nectar pieces. I like the complicated aspects of movement versus nectar placement as it provides the opportunity for critical thinking and strategy. The box has custom molded plastic insert for all components which makes for quick set up and put away. The combination of the random flower field set up and different objectives each game make for excellent replayability.
What I Did Not Like
So, This is only the tiniest of gripes, but the objective cards could have been clearer. Really, this is just sour grapes because I misread one of my objectives and it cost me the game. That’s it, that is the only bad thing I think of!
Overall, Beez is a game that is quick to learn, but slow to master. It is a strategist’s delight and yet, a colorful flight of fancy sure to entertain anyone. For something quick and challenging, I can’t recommend this game enough.